Faking Depth of Field in Papervision 3D
A while back I was given my first flash project that required me to use Papervision 3D. If that wasn’t daunting enough, the design of the project required that there be a depth of field effect on the...
View ArticleTesting Regular Expressions in ActionScript 3
I’m by no means an expert on Regular Expressions. I mean, I get what they do, and can see their awesomeness, but damn they do my head in sometimes. To help myself out, I wrote a quick little Flex app...
View ArticleDisplacementMapFilter Tester
Recently I did some work on the a project that required me to use some Displacement Maps. I have never used them before, but after playing with them for a bit I soon realised something… they are very...
View ArticleStrike Fighter – Behind the scenes
So, how was Strike Fighter built? Well, for starters it is all done in flash, which I think would be kinda obvious since that is what I tend to work with. The rest was a combination of some basic 3D...
View ArticleWarfare Officer – Behind The Scenes
Warfare Officer is the biggest game I have built to date. Built in Flash using Away3D lite, it used a variety of techniques that I have never used before. It was a bit of a min Here is a quick summary...
View ArticleAVM1 in AVM2 Woes
Not too long ago I was given the task of making some old AS1 and AS2 games work inside a brand new AS3 site that we had built for a client. Whilst the basic concept seemed simple enough – load it in...
View ArticleGlowing Text Effect
The Lynx Fast Life campaign I worked on at Visual Jazz had a design style that was just screaming for more than just the usual blurs and fades you usually use on a flash website. Something that looked...
View ArticleLight Writing Effect
A while back I was given the task of trying to animate a banner that was to go on a site we were building at Visual Jazz. All in a usual days work I thought until I saw the design mockup and realised...
View ArticleLynx Fastlife – Behind the Scenes – Part 1
Its one of the biggest and most complex projects I have had to work on in a long time and I thought it was worth going through some of the key elements explain how we got it done. In regards to...
View ArticleLynx Fastlife – Behind the Scenes – Part 2
In my previous post I explained how I generated the sequences used in the Lynx Fastlife app – which you can read about here. Now I’m gonna run through how I did the overlays and data insertion for the...
View ArticleTesting Regular Expressions in ActionScript 3
I’m by no means an expert on Regular Expressions. I mean, I get what they do, and can see their awesomeness, but damn they do my head in sometimes. To help myself out, I wrote a quick little Flex app...
View ArticleDisplacementMapFilter Tester
Recently I did some work on the a project that required me to use some Displacement Maps. I have never used them before, but after playing with them for a bit I soon realised something… they are very...
View ArticleStrike Fighter – Behind the scenes
So, how was Strike Fighter built? Well, for starters it is all done in flash, which I think would be kinda obvious since that is what I tend to work with. The rest was a combination of some basic 3D...
View ArticleWarfare Officer – Behind The Scenes
Warfare Officer is the biggest game I have built to date. Built in Flash using Away3D lite, it used a variety of techniques that I have never used before. It was a bit of a min Here is a quick summary...
View ArticleAVM1 in AVM2 Woes
Not too long ago I was given the task of making some old AS1 and AS2 games work inside a brand new AS3 site that we had built for a client. Whilst the basic concept seemed simple enough – load it in...
View ArticleBuilding a 360 fly-through
A while ago (like, almost a year ago) we were working on a project for Holden at VJ that used a bunch of custom made high quality video renders to show off each of the vehicles. For the most part the...
View ArticleGlowing Text Effect
The Lynx Fast Life campaign I worked on at Visual Jazz had a design style that was just screaming for more than just the usual blurs and fades you usually use on a flash website. Something that looked...
View ArticleLight Writing Effect
A while back I was given the task of trying to animate a banner that was to go on a site we were building at Visual Jazz. All in a usual days work I thought until I saw the design mockup and realised...
View ArticleLynx Fastlife – Behind the Scenes – Part 1
Its one of the biggest and most complex projects I have had to work on in a long time and I thought it was worth going through some of the key elements explain how we got it done. In regards to...
View ArticleLynx Fastlife – Behind the Scenes – Part 2
In my previous post I explained how I generated the sequences used in the Lynx Fastlife app – which you can read about here. Now I’m gonna run through how I did the overlays and data insertion for the...
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