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Faking Depth of Field in Papervision 3D

A while back I was given my first flash project that required me to use Papervision 3D. If that wasn’t daunting enough, the design of the project required that there be a depth of field effect on the...

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Testing Regular Expressions in ActionScript 3

I’m by no means an expert on Regular Expressions. I mean, I get what they do, and can see their awesomeness, but damn they do my head in sometimes. To help myself out, I wrote a quick little Flex app...

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DisplacementMapFilter Tester

Recently I did some work on the a project that required me to use some Displacement Maps. I have never used them before, but after playing with them for a bit I soon realised something… they are very...

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Strike Fighter – Behind the scenes

So, how was Strike Fighter built? Well, for starters it is all done in flash, which I think would be kinda obvious since that is what I tend to work with. The rest was a combination of some basic 3D...

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Warfare Officer – Behind The Scenes

Warfare Officer is the biggest game I have built to date. Built in Flash using Away3D lite, it used a variety of techniques that I have never used before. It was a bit of a min Here is a quick summary...

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AVM1 in AVM2 Woes

Not too long ago I was given the task of making some old AS1 and AS2 games work inside a brand new AS3 site that we had built for a client. Whilst the basic concept seemed simple enough – load it in...

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Glowing Text Effect

The Lynx Fast Life campaign I worked on at Visual Jazz had a design style that was just screaming for more than just the usual blurs and fades you usually use on a flash website. Something that looked...

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Light Writing Effect

A while back I was given the task of trying to animate a banner that was to go on a site we were building at Visual Jazz. All in a usual days work I thought until I saw the design mockup and realised...

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Clik here to view.

Lynx Fastlife – Behind the Scenes – Part 1

Its one of the biggest and most complex projects I have had to work on in a long time and I thought it was worth going through some of the key elements explain how we got it done. In regards to...

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Image may be NSFW.
Clik here to view.

Lynx Fastlife – Behind the Scenes – Part 2

In my previous post I explained how I generated the sequences used in the Lynx Fastlife app – which you can read about here. Now I’m gonna run through how I did the overlays and data insertion for the...

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Image may be NSFW.
Clik here to view.

Testing Regular Expressions in ActionScript 3

I’m by no means an expert on Regular Expressions. I mean, I get what they do, and can see their awesomeness, but damn they do my head in sometimes. To help myself out, I wrote a quick little Flex app...

View Article

Image may be NSFW.
Clik here to view.

DisplacementMapFilter Tester

Recently I did some work on the a project that required me to use some Displacement Maps. I have never used them before, but after playing with them for a bit I soon realised something… they are very...

View Article

Image may be NSFW.
Clik here to view.

Strike Fighter – Behind the scenes

So, how was Strike Fighter built? Well, for starters it is all done in flash, which I think would be kinda obvious since that is what I tend to work with. The rest was a combination of some basic 3D...

View Article


Image may be NSFW.
Clik here to view.

Warfare Officer – Behind The Scenes

Warfare Officer is the biggest game I have built to date. Built in Flash using Away3D lite, it used a variety of techniques that I have never used before. It was a bit of a min Here is a quick summary...

View Article

Image may be NSFW.
Clik here to view.

AVM1 in AVM2 Woes

Not too long ago I was given the task of making some old AS1 and AS2 games work inside a brand new AS3 site that we had built for a client. Whilst the basic concept seemed simple enough – load it in...

View Article


Building a 360 fly-through

A while ago (like, almost a year ago) we were working on a project for Holden at VJ that used a bunch of custom made high quality video renders to show off each of the vehicles. For the most part the...

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Image may be NSFW.
Clik here to view.

Glowing Text Effect

The Lynx Fast Life campaign I worked on at Visual Jazz had a design style that was just screaming for more than just the usual blurs and fades you usually use on a flash website. Something that looked...

View Article


Image may be NSFW.
Clik here to view.

Light Writing Effect

A while back I was given the task of trying to animate a banner that was to go on a site we were building at Visual Jazz. All in a usual days work I thought until I saw the design mockup and realised...

View Article

Image may be NSFW.
Clik here to view.

Lynx Fastlife – Behind the Scenes – Part 1

Its one of the biggest and most complex projects I have had to work on in a long time and I thought it was worth going through some of the key elements explain how we got it done. In regards to...

View Article

Image may be NSFW.
Clik here to view.

Lynx Fastlife – Behind the Scenes – Part 2

In my previous post I explained how I generated the sequences used in the Lynx Fastlife app – which you can read about here. Now I’m gonna run through how I did the overlays and data insertion for the...

View Article
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